5 Reasons to Play Stormfall: Age of War MMO Strategy Game
Stormfall: Age of War has become a classic mid-core strategy game in which players need to apply their best tactical and thinking abilities, from building up their own castle town, raiding enemy installations and, eventually, taking on other players in an asynchronous combat. At the beginning of the game new players get a rather barren plot of land, but thanks to a series of fully-voiced quests by quite a sarcastic advisor all players get introduced to the game’s basic mechanics in a very clear and step by step layout. There are a lot of separate mechanics to get familiar with so the introduction of everything gets done through the tutorial quests, which is very user friendly. Of course, players are free to ignore the tutorial quests if they desire, but doing so can slow down their leveling and acquisition of certain items early in the game. The New Quest popups at the side of the screen are very helpful and easy to follow.
There is a lot to do in Stormfall: Age of War . Players must collect resources by building and upgrading appropriate structures for example mines may only be built on rocks, while gold-producing townhouses may only be built on encampments. Once players get the resources needed they will need to spend these resources on various constructions and projects. Different buildings unlock important game mechanics, in the first levels of the game, building a House of Scrolls unlocks the game’s Lost Arts interface in which the player is able to begin researching various technologies with which to improve their base and troops. Using the technology tree system helps to move up in the levels of the game, it is important to do so since certain technologies have prerequisites before research can begin, meaning that players cannot just jump straight in and research the most powerful technologies.
Using the map when not building is very helpful since the player can look up the game’s persistent world and attack either other players or encampments of computer-controlled enemies. Triggering a battle is very simple, just assigning trained troops and wait for them to reach the battlefield, at which point a report will be sent informing the player of losses on both sides and whether or not their raid was successful. There is no actual interaction necessary in the battles they simply take place in the background while the player turns his/hers attention to the strategy features of the game.
In terms of social features, Stormfall: Age of War has a real-time chat facility that allows players to talk to each other during their game, this can open the path to alliances with friends as well as trading resources and special items with each other. Since this game can be played also through Facebook finding friends it is not such a difficult task.
The game monetizes through its currency Sapphires. Sapphires are earned at a rapid rate through normal play and leveling up, but may also be purchased using real money. They are used for several purposes, such as speeding up timed actions. They may also be spent on training Imperial rather than Regular units or to build up a larger army without having to wait for resources to refill. Also once the Black Market building is set, Sapphires may be spent on a variety of premium items or simply on immediately acquiring resources without having to wait.
Now you know the five reasons to play Stormfall: Age of War it features solid gameplay, good presentation and plenty of things to do. Its long term success is based on retaining a dedicated players’ base.